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InterDineMensional
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Devlog
Final School Build
December 20, 2023
by
Cris P.
We Made It! After a long semester, we've finally finished this version of InterDineMensional. We may return to this in the future, but for now, this is all! This build includes a handful of bug fixes...
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Final (?) Build
December 18, 2023
by
David Eisenberg
This is the official 1.0 launch of InterDineMensional. It's been an interesting semester of development, but we've finally arrived at the finish... for now. There will be a lot of polish and bug fixin...
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Beta 2 - Crucial Bug Fixes
December 18, 2023
by
Cris P.
Big Bugfixes! This build includes a variety of crucial bug fixes! It very closely resembles the final "school build" that will be out shortly! (Honestly, a new update will probably replace this build...
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Resolution Fix
December 16, 2023
by
Cris P.
Fixed a small oversight with the resolution and scaling. Sorry! The game should now look correct on smaller displays... (These are the small things your brain forgets about at 4am...)...
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Massive Update - Beta Bug Catching
December 16, 2023
by
Cris P.
We're in the final stretch! The build I've uploaded very closely resembles the final game (Or, at least the "school build"). There are a handful of bugs present; please read the ReadMe! A lot of them...
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Version 0.2 Friends and Family build patch notes
December 08, 2023
by
David Eisenberg
With this small update I've added a "pause" menu (it doesn't pause anything, but it lets you return to the tittle screen or quit the game). Press "p" or "esc" to access it. The Burger Assembly minigam...
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A silly mistake caused a softlock
December 06, 2023
by
BuvudProductions
There was a soft lock at the beginning of the game. It was something very simple I didn't notice until sending out the Friends and Family build. It has now been fixed though, the entire framework shou...
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